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Engines of Hate

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Devlog

  • Years Chasing One Seam
    July 31, 2026 by Failosipher
    2
    #mechs, #sci-fi, #rts, #isometric, #wip, #indie, #screenshots, #shaders, #singleplayer
    It's been about four weeks since the last devlog. Most of that time went into the bug biome — nests, acid, rock bridges, the whole "you should not be here" look. But I'm not going to bury the lede... Continue reading
  • A Really Good Pivot
    June 25, 2026 by Failosipher#isometric, #top-down, #3D, #sci-fi, #mechs, #aliens, #dark, #singleplayer, #atmospheric, #strategy, #rts
    It's been about five weeks since the last devlog. A lot happened — new systems, new visuals, and a direction change that I'm genuinely excited about. Let's get into it. The Map Kharos Fracture is co... Continue reading
  • Two Weeks of Demons and Drop Pods
    May 20, 2026 by Failosipher#strategy, #sci-fi, #mech, #mechs, #top-downn, #isometric, #dark, #update, #rts, #indie, #tactical
    Development Update — May 2026 It’s been about two weeks since the last itch page refresh. If you’ve been in the Discord, you’ve already seen most of this roll out day by day — here’s the c... Continue reading
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